//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------

#ifndef _SGSCENEPERSIST_H_
#define _SGSCENEPERSIST_H_

#ifndef _TVECTOR_H_
#include "core/util/tVector.h"
#endif

class Stream;

struct PersistInfo
{
	struct PersistChunk
	{
		enum {
			MissionChunkType = 0,
			InteriorChunkType,
			TerrainChunkType,
			AtlasLightMapChunkType
		};

		U32            mChunkType;
		U32            mChunkCRC;

		virtual ~PersistChunk() {}

		virtual bool read(Stream &);
		virtual bool write(Stream &);
	};

	struct MissionChunk : public PersistChunk
	{
		typedef PersistChunk Parent;
		MissionChunk();
	};

	~PersistInfo();

	Vector<PersistChunk*>      mChunks;
	static U32                 smFileVersion;

	bool read(Stream &);
	bool write(Stream &);
};


#endif//_SGSCENEPERSIST_H_
